The last week I've run into several technical difficulties with my work laptop that has severely delayed my work, but I am catching up, so bear with me!
The Instructable Website suggestion sounds really exciting! It’s got me thinking and excited, and I will begun work on that shortly to begin creating that for the website. I didn’t even know that that existed! Thank you very much for your input! Also, as for a transcript of the workshop itself - - I don’t know if I can make a transcript available, however, I can post the collection of notes we handed out to all of the attendees of the workshop! I will work on getting that up here for my next blog post.
I just ran into an example of having to describe something that is directly connected to the dialogue that is extremely difficult to describe. I still haven’t made up my mind about how exactly to go about it. In an episode of “Being Erica”, Erica’s boss makes “air quotes” with her fingers while saying certain words. It is significant and needs to be described in order for jokes later on in the episode to make sense. Furthermore it contributes to this character’s obnoxious personality, and it is commented on later by Erica. I still haven’t decided how to insert a description for it. Will let you know what I come up with when I do!
I’ve been thinking more and more about what I’m doing as a describer and how to approach the work. The following question needs to be asked: Are describers: informers? Guides? or storytellers? As informers, we are like journalists, news broadcasters. As guides, we help an individual experience the story. As storytellers, we take the audience member on a journey, on an experience. That’s so much more exciting than just being an informer, or a guide. This way we have an opportunity to affect the audience in the way that the TV show or film or whatever is being described was meant to affect.
Scene transitions are very important and sometimes the specifics of them can be overlooked. For example, sometimes a scene switches between 2 locations quickly back and forth, and often this switch can be identifiable by the character`s voices or other sounds, but sometimes they require more description than that.
NEW IDEA for LIVEDESCRIBE:
What if: Extended Description: You can indicate the amount of space you want to fill in with continuous dialogue. That way there won’t be silent spaces in between extended description??? Since one way or another it describes on top of a certain amount of original sound. I discussed it with Ryan so we are going to see if we can figure something out!! I will keep you posted!
Newly Posted Descriptions at www.livedescribe.com :